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Creating custom Flash MX Component Help (Nov 2002)Posted by : Librarian on 11/02/2007
The Flash MX component architecture introduces a powerful and flexible way to leverage existing code, both your own and that written by others. The opportunity to develop Flash components to be reused by others is limited only by your imagination. Learning how to use these components, however, shoul...
Extending Ajax with the Flash/JavaScript Integration KitPosted by : khadlock on 12/28/2007
Want more control over the user experience? Because Flash makes graphical programming quick, easy, and attractive, and because JavaScript is very effective at manipulating HTML, they can be leveraged to focus on their strengths. Kris Hadlock shows you how to extend AJAX (Asynchronous JavaScript and ...
From Flash to Flex: Creating ActionScript Components for FlexPosted by : khadlock on 12/28/2007
Do you want to develop applications more quickly, write cleaner code, and use external sources as the data that drives your applications? Kris Hadlock explains how to create an ActionScript component for Flex by using XML as a data source to offer reusability in your Flex applications. The Flash to...
From Flash to Flex: Integrating ActionScript with MXMLPosted by : khadlock on 12/28/2007
Are you familiar with Flash and interested in making a move to Flex? This article is for you. It will show you the differences between the two applications and how to make a smooth transition. In this first article of a multipart series, "From Flash to Flex," Kris Hadlock shows you how to begin crea...
From Flash to Flex: Moving to ActionScript 3Posted by : khadlock on 12/28/2007
In his second article from the Flash to Flex series, which focuses on helping you migrate your work environment from Flash to Flex by learning the differences between and comparing the two applications, Kris Hadlock shows you all you need to know to get started using ActionScript 3. In this article ...
From Flash to Flex: Understanding Flex EventsPosted by : khadlock on 12/28/2007
Events drive and breathe life into Flex applications, so understanding them is crucial to Flex development. In the latest article in the "From Flash to Flex" series, Kris Hadlock explains Flex events and how to incorporate them into object-oriented code. Everything in Flex occurs based on an even...
How to Upload a File by Using the Flash FileReference ObjectPosted by : khadlock on 12/28/2007
Flash has long lacked the ability to upload files, a standard function in programming languages. Kris Hadlock cheers the addition of the [u]FileReference[/u] object in Flash 8; by combining a bit of ActionScript and PHP, it's now quite simple to create a Flash file-uploading GUI. The [u]FileRefer...
How to Use the ExternalInterfacePosted by : khadlock on 12/28/2007
Kris Hadlock explores the use of the ExternalInterface class in Flash 8. With ExternalInterface, you can build robust object-oriented Flash applications that can be connected to the outside world and tied to databases and other server-side processes. [st]Connecting ActionScript and Other Languages[...
How to Use the XPathAPI in FlashPosted by : khadlock on 12/28/2007
Flash 8 has delivered the ability to do simple searches for node names and attribute values in an XML file with its new XPathAPI class. Kris Hadlock shows how to use the XPathAPI in Flash 8 to simplify and give power to your XML parsing. XML has bridged the gap between technologies and added a lo...
Using the LocalStyleManager Components (Nov 2002)Posted by : Librarian on 11/30/2007
The LocalStyleManagers flash extension consist of 3 separate components that work together towards a common goal of providing skinning functionality to the Flash UI Components in the Flash MX IDE itself, in real time as well as runtime. This article will explain how to use these components. [u]A...