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Word Search Game 2

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  • I purchased this component and tried it, but I think there is a little bug in it.


    Everything works perfectly if you nicely drag and drop, but….


    If the component is just started and you click mousebutton down and then release it back up without moving the mouse, then it throws this error


    TypeError: Error #1009: Kan geen eigenschap of methode benaderen via een verwijzing naar een object dat null is. at com.tribungo.wordsearch::WordSearchComponent/isValidRange() at com.tribungo.wordsearch::WordSearchComponent/mouseRelease()


    After you do 1 succesfull click->mousemove->release, this does NOT occur anymore, so I guess there is some initialisation problem somewhere ?


    Can this be solved somehow ?


    Kind regards,


    Bart


    #  /  posted on Jan 09, 2009
  • Hi Bart,


    Thanks for your message


    problem was fixed.


    Best regards,


    Daniel Escobar


    #  /  posted on Jan 09, 2009
  • new event and properties added to the component.


    properties: usedWordsList, usedAlternativeWordsList


    event: gameready


    #  /  posted on Jan 09, 2009
  • Something that could be a good addition would be a password that appears on completion so that the winner could email it to you.


    #  /  posted on Jan 09, 2009
  • Thanks for your comment, eirehotspur
    I will take note of this.


    #  /  posted on Jan 10, 2009
  • I just purchased the component yesterday, I have flash cs4 after I downloaded the component I opened wordSearchSample2.fla and did a publish preview so I could see how the component worked. It gives a complier error.
    TypeError: Error #1009: Cannot access a property or method of a null object reference. at WordSearchSample2_fla::MainTimeline/__setProp_wordSearch_Sample_Component_0() at WordSearchSample2_fla::MainTimeline/frame1()


    What do I need to do to fix this so I can use the component?


    Jim


    #  /  posted on Jan 16, 2009
  • Hi jbaird,


    Thanks for your message.


    It is not an error of the WordSearch component. That is a problem of the preloader located at the scene 1 with CS4. this does not happen with CS3. For now delete the preloader scene. I’m going to change the preloader in the samples


    #  /  posted on Jan 16, 2009
  • thanks for the comment, can you email the updated sample when you have it changed. jim@jimbaird.com


    Thanks


    #  /  posted on Jan 17, 2009
  • Samples have been updated for CS4


    #  /  posted on Jan 17, 2009
  • I downloaded the samples and it will compile without an error, but there are now words or letters in the sample 2.


    #  /  posted on Jan 17, 2009
  • Sorry that should have been no instead of now in the last post


    #  /  posted on Jan 17, 2009
  • Ok jbaird,


    sample 2 uses embedded fonts. If you have not installed the font does not appear the letters.


    #  /  posted on Jan 17, 2009
  • Updated one without fonts works great.
    Thanks


    #  /  posted on Jan 17, 2009
  • thanks for your acknowldegment of my suggestion Tribungo.


    If I had that option I could use this file on a few sites I have as a weekly/monthly competition.


    Great work!!


    #  /  posted on Feb 06, 2009
  • is there any way to have the word list remain in the same order when a person resets to play another game as opposed to having it reorder the list of words?


    #  /  posted on Feb 23, 2009
  • I need a game like this badly for a school website monthly competition.


    Will you be building a version 3 or could you update my suggestion at a later date if I bought it??


    #  /  posted on Feb 23, 2009
  • Hi eirehotspur,


    For now I will not make modifications to the component, except fix bugs. Anyway it is possible to implement what you need, with the current functionality of the component.


    #  /  posted on Feb 25, 2009
  • Yes but how is this done???


    #  /  posted on Apr 10, 2009
  • Hi Tribungo,


    I just bought your Word Search 2 component and it’s great! Everything works so easily and amazingly fast. Before I bought it I didn’t realise that you had the words going in all directions, ie. backwards, upwards & diagonally upwards.


    I want to prepare very simple word searches for very young children, so I only want the words to go either across or down, and perhaps diagonally downwards. Is there a way I can do this with your component?


    #  /  posted on May 20, 2009
  • Do you have a version that reads the words from an xml file instead of hard coding the words into the fla file?


    #  /  posted on Jul 22, 2009
  • Hi, jbaird


    This version does not load an xml file with the parameters. You can create a function to load your own xml file and then fill the parameters of the component.
    I am designing the next version of the component. I will include this within the new features.


    #  /  posted on Jul 28, 2009
  • Loading parameters from a XML File


    Was uploaded a new sample of how to load the parameters from a xml file


    #  /  posted on Oct 14, 2009
  • Hi i want how can i make the script for putting a event complete or an event dispatch. I bought this file.


    #  /  posted on Jan 11, 2010
  • ahh sorry i know now..,


    #  /  posted on Jan 11, 2010
  • Ok. Tell me if you have other difficulties


    #  /  posted on Jan 11, 2010
  • I just bought the first version of WordSearch and I think I will upgrade to the newer version. What I would like to do with the newer version is programmatically push a list of words into the Wordsearch instead of having to use the Component Inspector. Can this be done? Also, there is a bug in the first version that prevents more than 6 Components added to a project. Has this been resolved?


    #  /  posted on Mar 06, 2010
  • Hi matthewadavid,


    In both versions, the words must be entered from the Components inspector. In Version 2, however, there is an example to put the words from an external XML file.


    The component has no limits on the number of instances that can be put on the stage. If this problem occurs you can do this: save the file, close the Flash application, open the file again and continue adding instances. It is not a component problem, in this case.


    New features in version 2 are these:


    -Support Embedded fonts
    -List of alternative words to show
    -List of false words to put in matrix letters
    -Show or hide words from the list, or show the word only when it is found.
    -Line properties: alpha level, rounded line or squared line
    -Timer and maximum time of game
    -Start and Stop Methods
    -New events added


    #  /  posted on Mar 06, 2010
  • HELP - I just purchased Word Search 2 and have successfully customized and published the game. The one feature that I've realized is not on the game, nor have I been able to figure out how to do it, is the timer and reset button. How do I get that feature to appear? Thanks in advance.


    #  /  posted on Sep 03, 2010
  • Hi Bruce,

    In the Component Inspector panel, set the maxTime property to the maximum number of seconds of the game.

    To restart the game can call the method reset() from a button with "buttonRestart" instance name as follows. "myWordSearch" is the instance name of the component.

    buttonRestart.addEventListener( MouseEvent.MOUSE_UP , buttonRestartHanlder );

    function restartHanlder ( e:MouseEvent ):void { myWordSearch.reset ( ); }

    please see the WordSearchSample2.fla sample file.


    #  /  posted on Sep 04, 2010
  • I also had trouble with displaying the time. I set the maxTime to 300 seconds but nothing displayed. I've taken a look at WordSearchSample.fla ,but can't work out how to do it. Is there something else I need to do? Sorry for the question.


    #  /  posted on Sep 14, 2010