Banner Rotator Slideshow V1 Pixelate ef...
By purchasing and downloading this license, you are entitled, as buyer, to use the product in ONE SINGLE NON-COMMERCIAL PROJECT ( website or other ... [+]
Package includes: FLA, SWF, HTML, XML, JS, Complete source file
Flash Version: Flash CS3, Flash CS4, Flash CS5
Viewable with: Flash Player 9
Documentation level: Excellent documented
Flash knowledge level: Basic
Action Script: ActionScript 3.0
Highly customizable Flash banner rotator with Pixalate effect, XML driven. You can use it as a slideshow, it loads images(.JPG, .PNG, .GIF) and Flash files (.SWF) , it has 18 settings in the XML file plus the code is OOP in external classes easy to change.
The download files contain the sources files and a help.txt file with instructions.
* High number of images or SWF's through the XML file
* the banner's width and height
* target URL's for each image
* the button background and text color, for over and normal state
* the load bar color
* the time interval between transitions (you can specify the duration in seconds for each image /
SWF in the XML file)
main_width - the width of the banner
main_height - the height of the banner
loader_color - the load bar color
buttons_position - the buttons position
loader_position - the load bar position
transition_delay - he time interval between transitions (in seconds)
auto_play - this will start playing as a slideshow if is set to yes else the play button needs to be
show_roll_over_effect_on_image - you can show the brightness effect of the image when the
mouse is over the image or not
open_url_on_image_click - disable or enable the clicking on the image, this way you can disable
or enable the image clicking, a page will not open or not.
hide_buttons - you can hide or show the buttons with this option, so you can have just a
slideshow of images, without having to press any button
- 8 more options for coloring the buttons over and normal states.
Along with this application you will recive the Pixelate class, it is a reusable class in as 3.0 that makes a transition between to DisplayObjects.
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