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4.7/5
Posted by : snowcat on 12/06/2007
80368 pageviews, 600 purchases
Package includes: FLA
Opens with: Flash MX 2004, Flash 8, Flash CS3
Published size: 3kb

Highly customizable Image Menu with carousel & mirror effect.
The images have the following changeable properties:
- size
- radiusX & radiusY
- focus
- span
- rotating speed
- frame(optional) color & thickness
- horizontal/vertical rotation
- blur intensity
Check the full list of features here.
All the code (well commented) is in the first frame of the carousel_container symbol.
You can specify the images and target urls through the XML file. Put images at any dimensions, they are automatically resized.
Set the target URLs to point to different sections of your website, or add your own code for clicking on each image instead of getURL method.
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Hi, I have bee ntryingf to encorporate a dynamically created XML file to feed this menu. I changed image_smooth.xml to be .php in teh action script and renamed the xml file. Locally it works ok but on the remote server it does not display any images. Any ideas?
I have made .PNG icons and they come out ok.
One problem, they are suppose to show a clear background and they show a white one instead.
I have another carousel from another company and it's working fine.
I just like yours better because of the vertical feature, blur effect and all other settings.
So, is it possible to get your carousel working with transparent background .PNG icons ?
I also like merwee am tryin gto figure out how to have the buttons send the flash file to another frame. I replaced the onPress with the one below but not sure what i would put in the xml?
this.onPress = function() {
if (i == 2)
getURL(urls[i], target);
else gotoAndPlay(i);
};
hello -
i've used the code below to have the icons link to frames in my movie, however I'm still having no luck...I've been putting the number of the frame I want to link to in the xml file (url=27)...is there something else I should be putting in the xml file to link to the correct frame? Thanks for your help!
this.onPress = function() {
if (i == 2)
getURL(urls[i], target);
else gotoAndPlay(i);
};
hello - i've used the code below to have the icons link to frames in my movie, however I'm still having no luck...I've been putting the number of the frame I want to link to in the xml file (url=27)...is there something else I should be putting in the xml file to link to the correct frame? Thanks for your help! this.onPress = function() { if (i == 2) getURL(urls[i], target); else gotoAndPlay(i); };
xwabbit, anything could be done with proper coding, what you're asking for could be done but it would be a little bit different carousel project
j ai acheter le pack et la premiere rotation je ne l 'ai pas
hi snowcat, sorry if i wasn't clear. i'm using your carousel and wish to implement the following:
1. on-click on the rotating images, i'd like to load a swf instead of the images in the carousel.
2. i'd like the newly loaded swf to play within the same space as the carousel swf
this is where i'm at: http://www.dnamuse.com/process.html
any more clarification on it will be greatly appreciated.
thanks! : ivy :
Lleoun,olegoleg: everything is possible; what you said can be done pretty easy, but I provided only what's in the description of this product
imagen7th: you mean you want to open the links in a new window, not in the same page? simply find the getURL() method and change the "_self" parameter to "_blank"
octane: there is an explination inside the code on how to correct this (in the first frame on the carousel_container symbol in the Library)
xwabbit: I'm not sure what you mean, you said gallery but this isn't a gallery; you are saying you want to open a swf outside the carousel (like in 3D Carousel Gallery )? or you want to load swf's instead of the images in the carousel? Anyway, you said "instead of opening another browser window" - you need to replace the getURL() method with any kind of code you need to execute for the onPress event.







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don't worry, i figured it out.