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4.3/5
Posted by : nitrox on 04/08/2008 47819 pageviews, 98 purchases
Package includes: FLA
Opens with: Flash CS3
AS Version: ActionScript 3.0
Viewable with: Flash Player 9 and above




Yeah! Gallery features :

* Easily controlled parameters located in the root of the *.fla file.

* Visual effects such as Motion blur and Depth of field that gives an interesting, realistic look.

* Ability to change the displayed pictures in real time by simply calling a function (this is very handy when needing to display more than one page , or showing different categories or sub-sections .......Unleash Your Creativity! )

* Ability to zoom in on the picture or zoom out of it by a single click.


Parameters that can be changed are:

- Spinning speed of the wheels.
- Reaction speed of the wheels.
- Ability to disable enlargement of the picture.
- Technique of thumbnail fitting (crop , stretch...).
- Show numbers on thumbs or not.
- Enable motion blur or not.
- Enable depth of field or not.

*****************A working Example has been included with the component , please re-download.*****************

These are some screen shots of Yeah! Gallery in action










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Sample


Hi drobinson, Unfortunately you can't do that.

drobinson drobinson
 
Has bought the file

Is it possible to turn the left or right wheel off so that only one is visible. All other elements and functionality remain as shown in the demo.

Hi, Sorry for the delay, you can't load the gallery into another swf but you can load the swf into the gallery, and it has to be in flash 9 format.

artwisted69 artwisted69
 
Has bought the file

Hi i am trying to load the gallery into another swf. but i keep gettign an error, is there something i need to change to get it to work? th thumbnials load but not the main image.

Hi bizzoyd, You need Flash CS3 to open the file

bizzoyd bizzoyd
 
Has bought the file

When I open the .fla flash gives me a response of unexpected file format. I have both flash mx and flash 8. Any ideas?

Hi, I went through your files , they are ok . I have also tested them online (although there is no need to really , because the demo is working fine), and it also worked . I think that you might have forgotten to upload the Javascript file (" AC_RunActiveContent.js"), or you might be trying to load the pictures from another domain. I don't know what the problem is with your server but your files are ok and they work correctly http://www.uspot.net/Yeah_Gallery_1/PhotoGallery.html

M2MediaDesigns M2MediaDesigns
 
Has bought the file

I am able to get the component working locally on my computer, however when I upload to my website , the images dont load . everything else appears but the images dont . Please help .

 

Hello; we bought your fla package whichs name is Yeah!.However we strained to coordinate it. We translate your help text and applied it. Moreover we demanded help from some flash websites but we could not be succesfull. If you send us a version which is established into the galery we can complete remaining parts. Thanks for you attension. Regards you. My mail : nofeaxr@gmail.com

Hi , Thank you for purchasing my component , and i'm very glad that you like it About how to create a button in Flash CS3 using AS3(Action script 3) : 1 - Open your *.fla file. 2 - Create a rectangular shape on stage , with any color that you like . 3 - Select the rectangular shape. 4 - Right click on it --> Convert to symbol --> Button --> OK. 5 - In 'Properties' panel (if not shown hit CTRL F3) , in the () field , type "MyButton" , and that would be the name for the button. 6 - Now you have a button on stage , you just need to set the actions for it. 7 - If the "Actions" panel is not shown , (go to 'window' --> click 'actions' ) or (Hit F9). 8 - If the actions panel doesn't allow you to type in it ,(if it says : Current selection cannot have actions applied to it) , deselect any object that is currently selected. 9 - Type this code and then hit CTRL ENTER , and test it : MyButton.addEventListener(MouseEvent.CLICK , GetNewPage); function GetNewPage(Ev:Event){ root.Gallery.LoadImages("URL to your new XML file"); }


 
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