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last tutorials
Right Click Context Menu
Right Click Context MenuPosted by : PhilS on 08/02/2008
The aim of the tutorial is to learn how to customise the context menu. This is the menu that is accessible by right clicking on a Windows PC or by Ctrl click on a Mac. This is a new feature available in Flash MX 2004.
Scrolling Menus
Scrolling MenusPosted by : PhilS on 08/01/2008
A scrolling menu is an extremely useful thing to be able to do and though it is not difficult, how to do it is far from obvious. This technique can be used to scroll any object such as a long movie clip or picture.
Creating a Magnifying Glass
Creating a Magnifying GlassPosted by : PhilS on 08/01/2008
The aim of the tutorial is to learn how to create a Magnifying Glass using a very simple piece of code. You will also learn how to attach several Movie clips to the mouse, some move with the mouse and others move in the opposite direction to the mouse. You will also learn how to use masks in Flash MX.
Menu that Swings In
Menu that Swings InPosted by : PhilS on 07/31/2008
The aim of the tutorial is to learn how to create a Menu with swings in and out. When your mouse goes over the gray Menu Bar to the left, the Flash Menu swings into view. You can then click on the Flash menu buttons. When you move your mouse away from the buttons in the Menu swings away.
Playing a Flash Movie Backwards
Playing a Flash Movie BackwardsPosted by : PhilS on 07/30/2008
The aim of the tutorial is to learn how to make a movie play in reverse. You will also learn how to create a controller movie clip, which will give an automated instruction from one part of a Flash movie to another, this is fundamental to programming in Flash and has many uses. You will also learn how to switch these instructions on and off. Examples of other Flash movies, that use controllers, are listed at the end of this page. Assumed Knowledge: Tweening, use of Symbols, Layers and some Actionscript
last articles
From Flash to Flex: Creating ActionScript Components for FlexPosted by : khadlock on 12/28/2007
Do you want to develop applications more quickly, write cleaner code, and use external sources as the data that drives your applications? Kris Hadlock explains how to create an ActionScript component for Flex by using XML as a data source to offer reusability in your Flex applications. The Flash to......
From Flash to Flex: Moving to ActionScript 3Posted by : khadlock on 12/28/2007
In his second article from the Flash to Flex series, which focuses on helping you migrate your work environment from Flash to Flex by learning the differences between and comparing the two applications, Kris Hadlock shows you all you need to know to get started using ActionScript 3. In this article ......
From Flash to Flex: Integrating ActionScript with MXMLPosted by : khadlock on 12/28/2007
Are you familiar with Flash and interested in making a move to Flex? This article is for you. It will show you the differences between the two applications and how to make a smooth transition. In this first article of a multipart series, "From Flash to Flex," Kris Hadlock shows you how to begin crea......
From Flash to Flex: Understanding Flex EventsPosted by : khadlock on 12/28/2007
Events drive and breathe life into Flex applications, so understanding them is crucial to Flex development. In the latest article in the "From Flash to Flex" series, Kris Hadlock explains Flex events and how to incorporate them into object-oriented code. Everything in Flex occurs based on an even......